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Old Jun 02, 2005, 12:29 PM // 12:29   #21
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Quote:
Originally Posted by Exion
How does farming ruin the game? If everything wasn't instanced I'd probably agree with you (in ffxi I spent 30+ hours farming Argus only to get beat by someone), see in GW there's noone there to steal my kills so anyone can go kill their own Instaced areas ^^
Some people says it'll throw off the economy.

To that, I say... WHO CARES? If they nerf farming now, the rich stay rich and the poor (those of us who are still leveling), won't be able to farm.

I loved buying my max damage fellblade a few nights ago for 1k. Has made things much easier on me. Without farming in the game, I'm sure that would've cost me around 10k.


Maybe it's not how the game was INTENDED to be played.

To that... none the less, the game IS being played though. Isn't that the point? Isn't the point of this game to keep people hooked, to make us buy expansions, and for us to have fun with it? Honestly, I look forward to when I can farm and help out my friends with gear and shit.


Those who want farming nerfed are the same people who are mad because they either don't have a farming character or they hate the idea of everyone else making so much while they aren't.
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Old Jun 02, 2005, 02:06 PM // 14:06   #22
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Quote:
Originally Posted by Exion
How does farming ruin the game? If everything wasn't instanced I'd probably agree with you (in ffxi I spent 30+ hours farming Argus only to get beat by someone), see in GW there's noone there to steal my kills so anyone can go kill their own Instaced areas ^^
Uh, HELLO? Do you not understanding is? It's walking into an area using a cheap combo spells that let you kill powerful monsters very easily just so you can grab their loot, then do it again and again to get money. You are saying that theres nothing wrong with it?
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Old Jun 02, 2005, 02:09 PM // 14:09   #23
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That's called tactics and strategy.

Being that the focus of GW is more on strategy than on items (as items don't normally make or break combat here), I see absolutely nothing wrong with this.
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Old Jun 02, 2005, 02:13 PM // 14:13   #24
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That's called tactics and strategy.

Being that the focus of GW is more on strategy than on items (as items don't normally make or break combat here), I see absolutely nothing wrong with this.
What tactics? You only attack monsters that are melee, so they crowd around you, then you just do an attack that attacks nearby monsters and kill them. If you ran into a group that had a mesmer or a ranged enemy you would be completely screwed. I don't see any tactics running into a group of melee only enemies with no special attacks, killing them for loot, and then doing so for 5 hours in a row. You make me SICK.
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Old Jun 02, 2005, 02:15 PM // 14:15   #25
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Nothings wrong with it because anyone that wants to farm can make a elementalist and start farming.
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Old Jun 02, 2005, 02:27 PM // 14:27   #26
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Ok... let me ask you guys this name one RPG where people did not farm for items
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Old Jun 02, 2005, 02:33 PM // 14:33   #27
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Farming is boring. It's boring because it's stupid. It's not good for Guild Wars to have everyone farming, because no matter how easily entertained you are, unless you're a COMPLETE idiot, you WILL get bored with it, and eventually you'll stop playing GW because whenever you play GW you get bored.

I've done some Riverside farming myself, and there is very little doubt that the experience HAS burned me out on GW in general. Why bother playing when riches are so easily accumulated? What's the point of having huge quantities of money when it's practically given to me?

*Shrug*

ArenaNet is right to nerf farming, and they should continue to do so to protect the game.
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Old Jun 02, 2005, 02:34 PM // 14:34   #28
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since when is posting about farming a bad thing

its a mechanic, a gameplay element in the game...part of the whole deal, why are so people upset...'cause their character cant do it or 'cause they couldnt find good spots?
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Old Jun 02, 2005, 02:38 PM // 14:38   #29
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I can't complain I go right out side the gate at lomars and kill the 3 creatures there and go back to town come right back out and do it again. It's more experience and heck everyone needs some good items i found a few nicw thengs for my ranger there. Everyone farms in one way or another
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Old Jun 02, 2005, 03:04 PM // 15:04   #30
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LOL! That's Funny!

a few questions though!

What do you do when you are already 1 mission away from completing the game?

Yes, you PVP

and aside from that?

You collect better weapons or earn gold so you can buy better weapons, runes.

How do you get better weapons or earn gold?

LOL!

People are so dense. The video is an example that high dmg monsters can have their dmg negated and/or reduce to minimum. And can be farmed. How you do it is none of my business. Whether you play in group or solo. Using the skills and the concept of low HP should give you a hint on how Protective Spirit is godly.

I've been with a lot of parties that captures elite skills and most of them run away from hydras.
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Old Jun 02, 2005, 03:13 PM // 15:13   #31
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The elementalist is weak PvP profession like the necro. So, let them farm if it makes them feel good.

However, if you really want to farm, play a monk and hit Riverside. You will blast those melee White Mantel to Hell.
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Old Jun 02, 2005, 03:14 PM // 15:14   #32
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It's funny that soooo many people expose themselves as LAZY

"PvP'rs have to grind"....well boo freaking hoo, if you want instant gratification go play a PS2 or Xbox and get cheat codes before you buy a game so that you can circumvent the primary theme of the game.....which is PLAYING IT.

I think all of the threads like this one, which start out as a player showing how they've LEARNED skill combo's that allow them to handle larger mobs alone, then have someone piping up their personal greivance with regards to PvE vs PvP are absolutely depressing.
If you don't like it, don't play and definitely don't post in ANY thread about your displeasure because you actually have to EARN something that you want. Go back to playing DOOM or Duke Nukem with GOD MODE...if you don't want to enjoy the graphics and gameplay GW offers....cause we don't wanna hear it!!!
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Old Jun 02, 2005, 03:23 PM // 15:23   #33
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Either side of the argument supports farming.

1. ANet was telling the truth in saying this game is all about skill and not about time spent getting items. Therefore, farmers shouldn't impact the game at all and should be allowed to do as they please.

2. ANet was lying and items do play a major part in the game. Again, farmers should be encouraged to go out there and find items to put in the market for all to enjoy. The more readily available items are in-game, the less they'll be sold on EBay.

I'm also puzzled as to why people complain about farmers. I suppose it does unfairly reward certain classes however warriors, monks and elementalists are among those so there are plenty of options for anyone. Please, one of you disgruntled anti-farmers, enlighten me as to why you're so irritated. Do yourself a favor though and don't go to the "that's not how the game is supposed to be played" well. We all know there is no one right way to play the game.
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Old Jun 02, 2005, 03:29 PM // 15:29   #34
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Quoting Garric..

--
What tactics? You only attack monsters that are melee, so they crowd around you, then you just do an attack that attacks nearby monsters and kill them. If you ran into a group that had a mesmer or a ranged enemy you would be completely screwed. I don't see any tactics running into a group of melee only enemies with no special attacks, killing them for loot, and then doing so for 5 hours in a row. You make me SICK.
--

.. it's tactics because hydras by themselves do a crapload of damage. For a single person to be able to solo them is tactics and strategy. When you're employing specific spells to be able to defeat a specific monster or set of monsters, that's tactics.

It's not like the hydras just set there doing melee attacks. Those spells are and can be nasty.

It's also not like I roll over them, either. I do die on occasion. I have to time certain spells right before spells fire off, and one of them fires fast enough that I have to WATCH the spell being cast, as opposed to watching it up on the bar.

You're a little extreme there, mate. Maybe you need to go back to Solitaire.

Last edited by Studio Ghibli; Jun 02, 2005 at 03:33 PM // 15:33..
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Old Jun 02, 2005, 03:42 PM // 15:42   #35
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and my apologies to the thread creator for my own lil hijack and venting.
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Old Jun 02, 2005, 03:44 PM // 15:44   #36
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Hmm reading the manual. Nope nothing there. Reading the user aggreement there. Nope nadda. Someone point me in the direction where it states farming is illegal and is a bannable offense. Also someone point me to the Anet rep stating that farming is wrong, so wrong that if players do it they could be forced with drastic consquences. Just curious. I find it entertaining how some feel that the way a game should be played is how they play it and no other way.
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Old Jun 02, 2005, 03:53 PM // 15:53   #37
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I think one of the really fun things about Diablo 2 was farming items.
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Old Jun 02, 2005, 03:54 PM // 15:54   #38
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total agreement with you Studio.....It IS tactics, developing a plan of action on how to defeat an enemy or multiple when if you did just run into a pack of 4 hydras trying to hack n slash...you'd get raped and deservedly so.
combination of spells, timing of them and the knowledge of how best to approach that given situation...is TACTICS & Strategy.
My only beef is that I don't have the time or aptitude to think those kinds of things out, so am hamstringed to get drops on a less frequent/readily basis.....it's called envy
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Old Jun 02, 2005, 03:59 PM // 15:59   #39
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Quote:
Originally Posted by Garric
What tactics? You only attack monsters that are melee, so they crowd around you, then you just do an attack that attacks nearby monsters and kill them. If you ran into a group that had a mesmer or a ranged enemy you would be completely screwed. I don't see any tactics running into a group of melee only enemies with no special attacks, killing them for loot, and then doing so for 5 hours in a row. You make me SICK.
There are tactics you can use to protect your important enchantments (Guardian is a good one, as it can be recast frequently and for little energy) from Shatter and Strip. And if the mobs are ranged, you just have to run up next to them. The only mobs I have difficulty killing are some healers, and hordes of mesmers (hard to protect enchantments when they're shattering 3 or 4 in a row, in a matter of 3 or 4 seconds).
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Old Jun 02, 2005, 04:25 PM // 16:25   #40
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Quote:
Originally Posted by WeiPing
Farming is boring. It's boring because it's stupid. It's not good for Guild Wars to have everyone farming, because no matter how easily entertained you are, unless you're a COMPLETE idiot, you WILL get bored with it.
I cannot agree with this more. Farming is incredibly boring and only minimally tolerable when I'm chatting with guildies on vent.

Unfortunately, farming is *required* if you want to be competitive. All that talk about 'player skill, not hours played' is a nice soundbite that fails in practice. Not even counting the need to run multiple characters through the game to unlock all important skills, or having to run to the middle of nowhere to capture build-critical elites, there's still the single biggest source of grind in the game to deal with - superior runes. They're rare, casual players aren't even supposed to find one, and they are absolutely neccessary for the proper functioning of many builds.

If I could just roll up a PvP character and compete I would. But I can't. I need the proper runes, so I go and pharm giants, or ettins, or whatever the popular spot is at the moment, in an attempt to unlock the runes I need to be competitive in PvP - or at least raise enough money to buy stopgaps. I figure the game requires around 500 hours of pure rune pharming before one can be considered PvP enabled. I don't like it, but I'm not willing to lose because of inferior equipment. They want to let me stop farming? Give me an alternative.

Peace,
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